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Alessandro Coppo wrote:
> P.S.:
> Q: Why don't you use MegaPOV?
> A: There is no official list of MegaPOV features marked for POV 3.5
> inclusion. What if I start using functionalities which are dropped from the
> official release? Sorry, I prefer to wait.
The goal of using POV is making images, not "using POV" ! Features
in MegaPOV allows you to make nicer images, so go for it !
Q.What if a feature is modified ?
A.Well, many will be, at least for syntax coherence reasons, but the
knowledge you gained with MegaPOV can't be 100% lost.
Q.What if a feature is removed ?
A.You STILL will be able to use MegaPOV at that time ! There is great
probability that, once 3.5 will be released, the next MegaPOV (or
HyperPov,
or whatever) will be a 3.5 with every other features added.
> By the way, it would be a great idea if the dev team posted a todo list
> telling us
Not being a member or speaking for the team, but I'm pretty sure that :
> 1) what is going to be in 3.5 (if not ready, 3.5 is delayed)
Most of MegaPOV's feature, especially those who already works without
problem.
> 2) what is likely to go in 3.5 (but if late it is shifted to 4.0)
The MegaPOV features that aren't currently satisfying enough.
> 3) what is scheduled for 3.5 but VERY likely to go in 4.0
Nothing. 4.0 is another "beast", the famous "C++ rewrite", but not
a feature-addition-release. (of course, new features might come
with 4.0, but that's not the primary intention).
> 4) the FORGET IT FOREVER!!! list.
Realtime raytracing, integrated modeller, raccoon object,...
Fabien.
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